AI Insights · Timothy · October 2025
Top Ultracasual Games in Oman: Q3 2025 Performance Overview
Discover how the top ultracasual games performed in Oman during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the ultracasual gaming scene in Oman saw varied performances across the top applications. Here's a closer look at the trends for each game, based on data from Sensor Tower.
PlaySlime: Slime Simulator Game by Slime Simulator Studio had a consistent revenue stream, peaking at about $72 weekly in late July. Downloads declined steadily, starting from 108 in early July to just 17 by the end of September. Meanwhile, active users showed a slight decrease from 1.1K to just above 1K.
World of Slime Simulator Games from Solid Apps INC maintained low revenue, hovering around $5 to $20 throughout the quarter. Downloads were almost non-existent, with only a single download in early August. Active users dropped from 23 to 8 by the quarter's end.
Perfect Tidy by ABI GLOBAL LTD. experienced fluctuating revenues, with a notable peak at $33 in mid-July. Downloads decreased from 1.7K to 708, and active users followed a similar downward trend from 5.9K to 3.3K.
Slime it: Slime Game Simulator by Slime4Fun showed stable revenue around $8 to $11 weekly, though no downloads were recorded during the period.
Finally, Let's create! Pottery HD from Infinite Dreams Inc. saw revenue peaking at $21 in early August. Downloads were minimal, with a few weeks recording no activity at all. Active users decreased from 26 to 10 by the end of September.
For more detailed insights and data, visit Sensor Tower's platform.